HUMANKIND FEATURE FOCUS #11 – THE POWER OF DIPLOMACY
Diplomacy in HUMANKIND™ will allow players to create meaningful stories and relationships in each game with a multi-faceted system including treaties, grievances, alliances, back-stabbing, demands for compensation, cultural influence, and more.
Paris, April 1st - Battles and war will be important in HUMANKIND, our upcoming turn-based historical strategy game, but they will not happen in isolation. After all, open conflict is just a small part of human history. Rivalries and grudges may have played important roles through time, but so have trade, kinship, and alliances.
The latest episode of our Feature Focus series dives into the methods of conflict and cooperation in HUMANKIND: get ready for trade, treaties, territorial disagreements, and even treason!
HUMANKIND’s diplomacy system is meant to create interesting stories based on...